Search found 5 matches

by Kas
Wed Nov 20, 2019 7:08 pm
Forum: RVMedia
Topic: RVMedia and RTSP - Multiple local network cameras
Replies: 12
Views: 46493

Re: RVMedia and RTSP - Multiple local network cameras

Thank you Sergey,

I am glad to hear that helped.


Regards,
by Kas
Wed Nov 20, 2019 11:53 am
Forum: RVMedia
Topic: RVMedia and RTSP - Multiple local network cameras
Replies: 12
Views: 46493

Re: RVMedia and RTSP - Multiple local network cameras

Hi Sergey, I tested few things with profiler, but first i want to say, i don't want to waste your time because i might be wrong, in that case i am sorry, and it is your call after all, and i know i am not covered with support as my license expired and i didn't update yet, but my findings might help ...
by Kas
Tue Nov 19, 2019 10:48 am
Forum: RVMedia
Topic: RVMedia and RTSP - Multiple local network cameras
Replies: 12
Views: 46493

Re: RVMedia and RTSP - Multiple local network cameras

Hi panlab_mf, and thank you. Download the latest and stable ScaleMM2 from here https://github.com/andremussche/scalemm I use EurekaLog my self, and please note EurekaLog will cause any benchmark result to be very inconsistent, so make sure EurekaLog is disabled when testing for speed or profiling ...
by Kas
Mon Nov 18, 2019 8:28 pm
Forum: RVMedia
Topic: RVMedia and RTSP - Multiple local network cameras
Replies: 12
Views: 46493

Re: RVMedia and RTSP - Multiple local network cameras

Hi Sergey and panlab_mf, I downloaded your CamTest3 and compiled it with v6.1.1 And here is my findings: 1) Using ScaleMM and enabling optimize, the 3 cams become synchronized as shown in the attached image, while in your compiled exe there is variance. 2) Your exe always have one cam delaying the ...
by Kas
Wed Nov 06, 2019 6:33 pm
Forum: RVMedia
Topic: RVCamera1GetImage(Sender: TObject; img: TRVMBitmap);
Replies: 5
Views: 27444

Re: RVCamera1GetImage(Sender: TObject; img: TRVMBitmap);

Hi Sergey, I faced this in the past in one application when i needed to process very huge images, with current OnGetImage i had to copy the data each time, and this copy happened every frame and made a latency accumulate. Now as a suggestion if that is possible: Add different version of OnGetImage ...